VRML 2.0 Sourcebook

Read * VRML 2.0 Sourcebook by Andrea L. Ames, David R. Nadeau, John L. Moreland Í eBook or Kindle ePUB. VRML 2.0 Sourcebook Complete Guide to VRML provides insight into XjComplete Guide to VRML provides insight into Xj3D too Even nearly nine years after it was first written, this book continues to be valuable for more reasons than when it was published. If you are still involved in VRML and have some need to learn this language, this book is a complete guide that starts from the beginning with the simplest concepts and shape definitions and then builds to advanced concepts such as textures, lighting,. D too accordi

VRML 2.0 Sourcebook

Author :
Rating : 4.61 (711 Votes)
Asin : 0471165077
Format Type : paperback
Number of Pages : 688 Pages
Publish Date : 2014-10-29
Language : English

DESCRIPTION:

"Complete Guide to VRML provides insight into XjComplete Guide to VRML provides insight into Xj3D too Even nearly nine years after it was first written, this book continues to be valuable for more reasons than when it was published. If you are still involved in VRML and have some need to learn this language, this book is a complete guide that starts from the beginning with the simplest concepts and shape definitions and then builds to advanced concepts such as textures, lighting,. D too" according to calvinnme. Even nearly nine years after it was first written, this book continues to be valuable for more reasons than when it was published. If you are still involved in VRML and have some need to learn this language, this book is a complete guide that starts from the beginning with the simplest concepts and shape definitions and then builds to advanced concepts such as textures, lighting,. Michael McGurrin said Excellent and thorough guide to hands-on VRML. Although a 600+ page book may appear daunting, the VRML Sourcebook is written so that after the first couple of chapters, you can jump around, reading the chapters you want or need, and skipping others until you need them. It's a great single book reference, as a beginner can use it, but unlike many beginner guides, it's complete and thorough. You won't outgrow it, or find that a. A great introduction, resource, and reference S. Pow Jr. I agree completely with the other reviewers. This book is has an amazing wealth of information about VRML and will have you making some amazing worlds by the time you are finished. Many important subjects are covered, from beginning to advanced topics. I do agree that there isn't NEARLY enough information about scripting with VRML, just a brief talk of how to do it. Some more exa

. Written by experts at the San Diego Supercomputer Center. Includes good coverage of behaviors and new introductions to Perl, Java, and JavaScript and their interaction with VRML

Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.. Totally rewritten for Version 2.0, this book explains: * How to design complex objects for your virtual world using VRML * How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds * How to animate objects in and write scripts for your 3-D world with behaviors. THE BEST BOOK AVAILABLE ON VRML FROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN IT It took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology

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