Unity 5.x Game AI Programming Cookbook

Read [Jorge Palacios Book] # Unity 5.x Game AI Programming Cookbook Online * PDF eBook or Kindle ePUB free. Unity 5.x Game AI Programming Cookbook His main focus is AI and gameplay programming, and currently he works with Unity and HTML5. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agents decision making and coordination mechanisms - all through hands-on examples using easily customizable techniques. Leveraging these tools via Unitys API or built-in features allows limitless possibilities when it comes to creating your games world

Unity 5.x Game AI Programming Cookbook

Author :
Rating : 4.25 (840 Votes)
Asin : 178355357X
Format Type : paperback
Number of Pages : 278 Pages
Publish Date : 2014-07-28
Language : English

DESCRIPTION:

He's also a game development instructor, speaker, and game jam organizer. He has committed the last four years to game development working in various positions; from tool developer, to lead programmer. His main focus is AI and gameplay programming, and currently he works with Unity and HTML5. Jorge PalaciosJorge Palacios is a software developer with seven years of

His main focus is AI and gameplay programming, and currently he works with Unity and HTML5. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agent's decision making and coordination mechanisms - all through hands-on examples using easily customizable techniques. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. He's also a game development instructor, speaker, and game jam organi

He's also a game development instructor, speaker, and game jam organizer. You can find more about him on jorgelacios. He has committed the last four years to game development working in various positions; from tool developer, to lead programmer. About the AuthorJorge PalaciosJorge Palacios is a software developer with seven years of professional experience. His main focus is AI and gameplay programming, and currently he works with Unity and HTML5

Silverleaf said Teaches good principles but the code is spread all over the book in various recipes and often has subtle to not so subtle bugs.. I am a professional game developer and got this book because it seemed like a good reference to quickly glance at some boiler plate type code to get it up and running quickly in Unity for prototyping without a lot of fuss. While this book does serve pretty well in that capacity I also have a few gripes with it:1. There are a good deal of bugs I've found in the code and I've had to fix them (which is easy for me), BUT this is supposed to be a cookbook with supposedly already tested and stable code. Recipes shouldn't have runtime bugs that need to be fixed by the user before th. Great AI Cookbook Hugo This is really a Programming AI Cookbook, it is full of algorithms teaching how to create a game with AI, like in the book cover there is over than 70 recipes, this will enable you to achieve almost any kind of behavior that you want to implement, you will learn techniques from intelligent movement, navigation, avoid agents and walls, jump systems, decision making, find the shortest path, the list is very big, and you have to take a little time to understand the concepts, is good to have your Unity open with the book code examples to see the results, and most important try to

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