Stormwrack: Mastering the Perils of Wind and Wave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Environment Supplement)

Read * Stormwrack: Mastering the Perils of Wind and Wave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Environment Supplement) by Richard Baker, Joseph D. Carriker, Jennifer Clarke-Wilkes ↠ eBook or Kindle ePUB. Stormwrack: Mastering the Perils of Wind and Wave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Environment Supplement) A good book for those who like water according to Arnulfo Cisneros Santaella. I liked this book the information is really useful for DMs who want to add water to their adventures and adds new features such as races, spells and scenarios (rules included).I would like a better choice of races and a little more of information about underwater adventures since the information is focused on anphibious races and more pirate style adventures (which I do. Dont get your feet wet Stormwrack is the late

Stormwrack: Mastering the Perils of Wind and Wave (Dungeons & Dragons d20 3.5 Fantasy Roleplaying, Environment Supplement)

Author :
Rating : 4.59 (551 Votes)
Asin : 0786936894
Format Type : paperback
Number of Pages : 224 Pages
Publish Date : 2014-01-22
Language : English

DESCRIPTION:

A complete guide to playing D&D in sea and storm.The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Stormwrack™ contains rules on play in watery environments. CARRIKER, JR. She co-authored Sandstorm™ andSavage Species™.. Richard is also the New York Times best-selling author of the novel Condemnation.JOSEPH D. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios’ Scarred Lands setting.JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc.She works primarily on the Dungeons & Dragons® Miniatures line, but hasedited various roleplaying game books. His most recent roleplaying game design credits include, Complete Arcane™ and Monster Manual™ v.3.5. Not only are rules for sea campaigns offered, but rules for including water environments

JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc. About the AuthorRICHARD BAKER is a senior designer for Wizards of the Coast, Inc. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios' Scarred Lands setting. His most recent role-playing game design credits include, Complete Arcane™ and Monster Manual™ v.3.5. CARRIKER, JR. She works primarily on the Dungeons & Dragons® Miniatures line, but has edited various role-playing game books. Richar

She works primarily on the Dungeons & Dragons® Miniatures line, but has edited various role-playing game books. CARRIKER, JR. JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc. His most recent role-playing game design credits include, Complete Arcane™ and Monster Manual™ v.3.5. has developed and written more than 30 titles for various d20 ga

"A good book for those who like water" according to Arnulfo Cisneros Santaella. I liked this book the information is really useful for DM's who want to add water to their adventures and adds new features such as races, spells and scenarios (rules included).I would like a better choice of races and a little more of information about underwater adventures since the information is focused on anphibious races and more pirate style adventures (which I do. Dont get your feet wet Stormwrack is the latest in the environment series for WOC.It is laid out in the same way as the other books in the series.Chapter 1 deals with aquatic environments in the prime material plane as well as the outer planes as well as hazards of the water environments, things like currents and streams, hypothermia and maelstroms. It discusses beach terrain, tidal marshes an. "Bringing an aquatic element into your game just got easier or much more complicated?" according to Peter Craig. Stormwrack is the third book in the environmental series of the WOTC D&D line. It all started with Frostburn, and was followed by Sandstorm. You do not need to have the previous two books in order to use Stormwrack.Stormwrack presents you with all the info you need to run a campaign where water is a dominant element, be it a seafaring adventure or an underwater one.Insid

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