Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture
Author | : | |
Rating | : | 4.62 (646 Votes) |
Asin | : | 0816693161 |
Format Type | : | paperback |
Number of Pages | : | 304 Pages |
Publish Date | : | 2016-07-08 |
Language | : | English |
DESCRIPTION:
This is an important book for not only those interested in gaming, but anyone thinking about the complexities of representation and media."—T.L. "—Lisa Nakamura, author of Race After the Internet. Adrienne Shaw explodes the notion that video game's gender and race problems will be solved by greater representation of these groups. "Gaming at the Edge offers a fantastic intervention into not only gaming, but media studies more broadly. Taylor, MIT"Gaming at the Edge is the book that video game studies needs right now. Adrienne Shaw astutely argues that our approa
Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. In contrast, Gaming at the Edge builds on feminist, queer, and postcolonial theories of identity and draws on qualitative audience research methods to make sense of how representation comes to matter.In Gaming at the Edge, Adrienne Shaw argues that video game players experience race, gender, and sexuality concurrently. Discussion of representation of such groups in games has frequently been limited and cursory. She asks: How do players identify with characters? How do they separate identification and interactivity? What is the role of fantasy in representation? What is the importance of understanding market logic? In addressing these questions Shaw reveals how representation
from one of the best scholars in the field Elizaveta This is one remarkably well written book. If you want to learn more about the complexity of media representations in general, and gender representations in video games in particular, from one of the best scholars in the field, this is a book to read! Especially enlightening in light of existence of such cultural phenomena as GamerGate.. a fantastic read Lisa Nakamura what a remarkable book! full of interviews with female gamers who tell their stories about gaming in their own words. So well written and recent events have proven we need to understand why gaming can be so hostile to women, and what we might do about it.. KDeathflag said Contents invalid. What with the advent of the indie gaming scene and all the variety offered in gaming today these words sound like the desperate shrieking of a mentally lacking Contents invalid What with the advent of the indie gaming scene and all the variety offered in gaming today these words sound like the desperate shrieking of a mentally lacking 3rd wave feminist. Feminism is Cancer.. rd wave feminist. Feminism is Cancer.