Cthulhu Dark Ages (Call of Cthulhu Horror Roleplaying, Chaosium #2398)

Read [Stephane Gesbert Book] * Cthulhu Dark Ages (Call of Cthulhu Horror Roleplaying, Chaosium #2398) Online * PDF eBook or Kindle ePUB free. Cthulhu Dark Ages (Call of Cthulhu Horror Roleplaying, Chaosium #2398) Excellent game according to Preston Halcomb. Though a bit thin on background. Considering, however, that this is a more historical game than some other sword and sorcery style systems, it is easy to get background on the times and people from your local library. The adaptations of the Basic Role Playing System found in the standard Call of Cthulhu rules are interesting and logical. The idea of dark horror in these dark ages is interesting (lik. Great Game, Great Idea, Problematical Setting a

Cthulhu Dark Ages (Call of Cthulhu Horror Roleplaying, Chaosium #2398)

Author :
Rating : 4.44 (803 Votes)
Asin : 1568821719
Format Type : paperback
Number of Pages : 176 Pages
Publish Date : 2015-05-28
Language : English

DESCRIPTION:

-- The world is torn apart. History is coming into the Sixth Age of humankind, the ultimate age before the end of the world.The Byzantine Theodoras Philetas translated the "Al Azif" into Greek, and renames it the "Necronomicon." It will take a century before that blasphemous tome is finally condemned, and most copies destroyed."Cthulhu Dark Ages" continues Lovecraft's sinister tradition of men and women struggling against the dark forces of the Cthulhu Mythos, but in a time nearly one thousand years before Lovecraft's birth. Empires and kingdoms have endured two centuries of invasions, and now warlords fight over the remains like wild dogs. "Cthulhu Dark Ages" is a complete roleplaying game using Chaosium's classic "Basic Roleplaying" System.. CALL OF CTHULHU ROL

"Excellent game" according to Preston Halcomb. Though a bit thin on background. Considering, however, that this is a more historical game than some other sword and sorcery style systems, it is easy to get background on the times and people from your local library. The adaptations of the Basic Role Playing System found in the standard Call of Cthulhu rules are interesting and logical. The idea of dark horror in these dark ages is interesting (lik. "Great Game, Great Idea, Problematical Setting" according to Stephen Mann. Who, having read Clark Ashton Smith's "Averoigne" fiction and having run Call of Cthulhu, would *not* wonder at length about the feasibility of setting Call of Cthulhu games in the early history of the world? Could anyone who has run Call of Cthulhu and then who comes across "The Name of the Rose" and sees the library, either on film or in their mind's eye, *not* yearn to have his or her players sta. "Darkness!" according to Stephane Gesbert. Cthulhu Dark Ages is a stand-alone RPG, and a "prequel" to Call of Cthulhu set around the turn of the first millennium, in the 10th century A.D. I could stop this review right there and you'd pretty much have it, but I should mention that Stephane Gesbert, the author, shows a pretty solid grasp on the grubby physicality of the era that comes out in the text. (The historical material is okay, but nec

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